I forgot to mention that my apps (two versions of the same app: a free, ad-supported one, and a 99-cent ad-free version) were approved this past week on the iPhone App Store!
Please check out My Monkey.
Time from submission to approval: 13 days.
It’s a simple app, an Objective-C port of my Flash monkey widget. I added support for multitouch, the accelerometer and custom image backgrounds chosen from the user’s photo library.
It was a pretty straightforward port. The main thing I had to get used to again (coming from ActionScript) was the lack of automatic garbage collection.
I don’t expect this app to tear up the charts or anything like that :) but mainly as an exercise in learning iPhone programming and the whole process from code to distribution.